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Efficient Learning-Based Control of a Legged Robot in Lunar Gravity

Created by
  • Haebom

Author

Philip Arm, Oliver Fischer, Joseph Church, Adrian Fuhrer, Hendrik Kolvenbach, Marco Hutter

Outline

In this paper, we present an energy-efficient control strategy for legged robots for exploration in low-gravity environments (e.g., the Moon, Mars, and asteroids). Considering limited energy and heat budgets, we propose a reinforcement learning-based control scheme that uses an energy-optimized reward function tuned to gravity magnitude. We develop and validate walking and basic attitude controllers in various gravity environments, from lunar gravity (1.62 m/s²) to simulated hyper-Earth gravity (19.62 m/s²). In Earth gravity, a 15.65-kg robot achieves a power consumption of 23.4 W at 0.4 m/s, a 23% improvement over the baseline policy. In lunar gravity experiments, we achieve a power consumption of 12.2 W, a 36% reduction compared to the baseline controller. This study provides a scalable approach for developing energy-efficient walking controllers for legged robots in various gravity levels. Furthermore, we design a force-compensation spring system for conducting practical experiments in lunar gravity.

Takeaways, Limitations

Takeaways:
An energy-efficient legged robot control method based on reinforcement learning is presented.
Design and verification of a scalable controller for gravity scales
Performance verification through experiments in Earth and lunar gravity environments (23% power consumption reduction compared to Earth gravity and 36% power consumption compared to lunar gravity)
Presenting the possibility of robotic exploration in various gravity environments
Limitations:
The current experiment is limited to a specific robot platform. Further research is needed to determine generalizability to other robot platforms.
Performance verification is needed in more complex and diverse terrain.
Further research is needed on system stability and durability during long-term operation.
Validation in an actual space environment has not yet been achieved.
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