Daily Arxiv

This page organizes papers related to artificial intelligence published around the world.
This page is summarized using Google Gemini and is operated on a non-profit basis.
The copyright of the paper belongs to the author and the relevant institution. When sharing, simply cite the source.

Unsupervised Estimation of Nonlinear Audio Effects: Comparing Diffusion-Based and Adversarial approaches

Created by
  • Haebom

Author

Eloi Moliner, Michal \v{S}vento, Alec Wright, Lauri Juvela, Pavel Rajmic, Vesa V alim aki

Outline

This paper addresses the challenging problem of accurately estimating nonlinear audio effects without paired input and output signals. To achieve this, we study an unsupervised probabilistic approach and present a novel method based on a diffusion generative model that utilizes black-box and gray-box models to estimate unknown nonlinear effects. Compared to existing adversarial methods, we analyze the performance of both methods under varying parameter settings of the effect operator and available processed recording length. Experiments on other distortion effects demonstrate that the diffusion-based approach provides more stable results and is less sensitive to data availability, while the adversarial approach excels at estimating more pronounced distortion effects. In conclusion, this study demonstrates the potential of diffusion models for system identification in music technology and contributes to robust unsupervised blind estimation of audio effects.

Takeaways, Limitations

Takeaways:
A novel method for estimating nonlinear audio effects using a diffusion generative model is presented.
Demonstrating the feasibility of estimating nonlinear effects in black-box and gray-box models.
Validation of the feasibility of robust unsupervised blind estimation that is less sensitive to data availability.
Presenting the potential of diffusion models for system identification in music technology.
Limitations:
Diffusion-based approaches perform worse than adversarial approaches in estimating very pronounced distortion effects.
Experimental results are limited to specific audio effects (other distortion effects). Generalizability to other types of effects requires further research.
👍