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When a Reinforcement Learning Agent Encounters Unknown Unknowns

Created by
  • Haebom

Author

Juntian Zhu, Miguel de Carvalho, Zhouwang Yang, Fengxiang He

Outline

This paper presents a mathematical model and method for resolving situations in reinforcement learning where an agent reaches an unknown state. We propose an "episodic Markov decision process with growing awareness (EMDP-GA)" model for situations where the agent reaches a state outside its aware domain. The EMDP-GA model uses the "noninformative value expansion (NIVE)" technique, which initializes the value function for the new state with a noninformative belief (the average value of the known domain). This design reflects the absence of any prior knowledge about the value of the state. Furthermore, we apply Upper Confidence Bound Momentum Q-learning to train the EMDP-GA model. Consequently, despite accessing an unknown state, we demonstrate that the proposed model achieves a level of regret comparable to state-of-the-art (SOTA) methods, and that its computational and space complexity are comparable to those of SOTA methods.

Takeaways, Limitations

Takeaways:
We present a new model (EMDP-GA) and algorithm (NIVE) that enable reinforcement learning agents to effectively handle unknown unknown situations.
Even in unknown unknown situations, it maintains a level of performance similar to that of the state-of-the-art, while also ensuring computational and space efficiency.
It contributed to the theoretical development of this field by providing a mathematical basis for the unknown unknown problem.
Limitations:
Additional experiments and analyses are needed to evaluate the generalization performance of the EMDP-GA model and NIVE technique presented in this paper in real-world environments.
Further research is needed on various types of unknown unknown situations and the complexity of agents.
Further research is needed on the optimization of non-informative belief initialization strategies.
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