Daily Arxiv

This is a page that curates AI-related papers published worldwide.
All content here is summarized using Google Gemini and operated on a non-profit basis.
Copyright for each paper belongs to the authors and their institutions; please make sure to credit the source when sharing.

Sim2Dust: Mastering Dynamic Waypoint Tracking on Granular Media

Created by
  • Haebom

Author

Andrej Orsula, Matthieu Geist, Miguel Olivares-Mendez, Carol Martinez

Outline

This paper presents a sim-to-real framework for robust autonomous navigation on unstructured terrain on remote planetary surfaces. Considering the dynamics of wheel interactions with complex particle media, we train a reinforcement learning agent through massively parallel simulations in a procedurally generated environment with diverse physical properties. The trained policy is then zero-shot transferred to a real wheeled rover in a lunar-like environment. We compare and analyze several reinforcement learning algorithms and action smoothing filters to identify the most effective combination for real-world deployment. We experimentally demonstrate that agents trained through procedural diversity outperform agents trained in static scenarios in zero-shot performance. We also analyze the tradeoffs of fine-tuning using high-fidelity particle physics, demonstrating that it offers a marginal benefit in improving low-speed accuracy but at a significant computational cost. This establishes a validated workflow for building robust learning-based navigation systems, a significant step toward the application of autonomous robots to space exploration.

Takeaways, Limitations

Takeaways:
We propose a deep-to-real transfer learning method based on reinforcement learning that utilizes procedural diversity to improve autonomous driving performance in unstructured terrain.
Through comparative analysis of various reinforcement learning algorithms and action smoothing filters, we present a combination suitable for real-world environments.
We analyze the trade-off between the utility of high-fidelity simulation and computational cost and propose a practical simulation strategy.
The presented framework is expected to make a significant contribution to the development of autonomous driving for future space exploration robots.
Limitations:
The effectiveness of high-fidelity particle physics-based fine-tuning is limited. It offers only a marginal benefit in improving low-speed accuracy and is computationally expensive.
Since these are experimental results in a lunar-like environment, further verification is required for generalization performance in actual planetary surface environments.
Because the types of reinforcement learning algorithms and action smoothing filters used are limited, further research into more diverse methodologies is needed.
👍