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USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting

Created by
  • Haebom

Author

Kang Chen, Jiyuan Zhang, Zecheng Hao, Yajing Zheng, Tiejun Huang, Zhaofei Yu

Outline

In this paper, we propose a novel method for 3D reconstruction using spike cameras, called USP-Gaussian. Existing spike-based 3D reconstruction methods use a cascaded approach that sequentially performs image reconstruction, camera pose estimation, and 3D reconstruction from spike streams, which causes accumulated errors. USP-Gaussian solves these problems with an end-to-end framework that integrates spike-based image reconstruction, pose correction, and Gaussian splatting. It performs an iterative optimization that seamlessly integrates information between spike-image networks and 3DGS by leveraging the multi-view consistency of 3DGS and the motion capture capability of spike cameras. Experimental results on synthetic datasets show that our method outperforms existing methods and achieves robust 3D reconstruction even when the initial pose is inaccurate in real environments.

Takeaways, Limitations

Takeaways:
We present a novel end-to-end framework for solving the cumulative error problem in 3D reconstruction using spike cameras.
Improving accuracy and robustness by integrating information between spike-image networks and 3DGS.
Robust 3D reconstruction even against initial pose inaccuracies in real environments.
Reproducibility achieved through open code, data, and trained models.
Limitations:
To date, only experimental results on synthetic datasets and limited datasets from real environments have been presented. Validation on more diverse and extensive datasets is needed.
More detailed analysis and comparative studies are needed to evaluate performance in real environments.
There is a need to evaluate the computational complexity and real-time processing capability of the algorithm.
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