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More keyframes to that property for the camera to move in between by keep rhyming the position and rotation properties the 3d camera can emulate real-world camera techniques like scene in the following examples. More keyframes to that property for the camera to move in between by keep rhyming the position and rotation properties the 3d camera can emulate real-world camera techniques like scene in the following examples.

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camera follows is called a motion path motion paths default to a linear line but can be adjusted to be more interesting by simply adding Bezier curves by going to the tool window and selecting the pin
camera follows is called a motion path motion paths default to a linear line but can be adjusted to be more interesting by simply adding Bezier curves by going to the tool window and selecting the pin tool drop down menu the convert vertex tool can be selected with this tool click and drag on any key frame and Bezier handles will appear adjusting the Bezier handles can help create more interesting motion paths for the camera to follow a pro tip is to use the auto orient function found under layer transform Auto Orient.
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carit
now highlight the number five and pick whip it to the first slider highlight the number 25 and pick whip it to the amplitude [Music] by keyframing the frequency and amplitude sliders the expression can be controlled [Music] if you're asking yourself can any number be plugged into this expression the answer is yes lower numbers will have more subtle shake while higher numbers will create more intense shake [Music] [Music] motion blur and After Effects simulates
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