<prompt_configuration> <task_description> Composite image generation: Retain foreground subject photorealism, replace background with voxel-based game art style. </task_description> <subject_instructions> <focus>The person in the original image.</focus> <constraint> Must remain 100% photorealistic and completely unchanged. Preserve original lighting, textures, clothing details, hair, and facial expression exactly as they are. Do NOT apply any blocky or pixelated filters to the subject. </constraint> </subject_instructions> <background_instructions> <style>Minecraft game aesthetic, voxel art, blocky world.</style> <elements> Replace entire background with cubic terrain. Include grass blocks, dirt blocks, blocky trees, and pixelated clouds in a square sky. Use low-resolution, pixel-perfect textures characteristic of the game. </elements> <lighting>Game-like daylight, casting blocky shadows on the terrain.</lighting> </background_instructions> <composition_notes> The realistic subject should be seamlessly composited into the blocky environment, creating a stark visual contrast between reality and the voxel world. The subject appears to be standing physically within the Minecraft landscape. </composition_notes> <negative_prompt> <avoid> realistic background, smooth textures in background, curved lines in background, high polygon count background, altering the person's face or body, pixelating the person, blocky person. </avoid> </negative_prompt> </prompt_configuration>